Saturday, April 18, 2020

Remote STEAM Learning...

Great LEGO Stuff from my In Box / TECH&LEARNING

"How It's Done: Remote STEAM Learning with LEGO Education Bingo Boards
Educators and parents can support remote STEAM learning through LEGO Education Bingo Boards
remote steam learning
(Image credit: Erik Murray)
 
Who: Erik Murray, Middle School STEM Teacher, LEGO Education Master Educator
Where: Lexington Public Schools, Lexington, MA
What: Creating LEGO Education Bingo Boards to help educators and parents teach STEAM at home
As schools across the country began to close in response to COVID-19, my first thought, like thousands of other teachers across the world, was, “How can I supplement my teaching so my students can continue to learn during these unusual times.” You see, I’m a middle school STEM teacher, which means I’m used to providing my students with hands-on, tactical projects. I’m used to pushing my students to build robots, having my students work in groups and build together. How was I going to continue pushing my students to get hands-on and think like an engineer while they were at home?
Not all students have access to computers, but it’s still important they continue to have hands-on projects, just like in the classroom, to keep them engaged and excited. I connected with our 6th grade math teacher to think through ways for educators –- and parents -– to continue teaching STEAM skills at home in a fun, interactive way.
Before schools closed, we just started using the new LEGO Education SPIKE Prime kits in our classroom to get students learning STEAM skills through hands-on learning. It was a great tool because it provided low-floor, high-ceiling tasks such as the Hopper Race, in which you design prototypes to find the most effective way to move a robot without wheels, to more difficult projects such as Design for Someone, in which students could stretch their STEAM skills by trying to solve real-world problems.

Read more: LEGO Education Spike Prime In-School Review from Tech & Learning

I wanted to replicate the same hands-on and low-floor, high-ceiling experience for all my students -- and students around the world. Something that allows students feel confident in the projects they were completing at home.
When looking at the way SPIKE Prime lessons are set up, you’ll see that basic instructions are provided, but students are encouraged to use their creativity to make their own unique creations by placing the bricks differently or writing a different code. I wanted to bring that approach to remote STEAM learning, ..."
 

Read the full article at its source
: https://www.techlearning.com/how-to/how-its-done-remote-steam-learning-with-lego-bingo-boards?utm_source=Selligent&utm_medium=email&utm_campaign=16780&utm_content=T%26L+Remote+Learning+4%2F17%2F20+&utm_term=1272672&m_i=_ybcXjkbG0le6X3CEbbRUm_FtkzAyJbTPF0a0rhKFfy5gHYJD80KVs3UcVKiCRb97Q78KS2RBW1cC3dmn3gLcaiON1unqNr__V&M_BT=810043649812

Wednesday, April 15, 2020

OLLO Robot for Young Students

Just saw this in my In Box... looks promising!

Mark

Monday, April 13, 2020

Robots to Help Autistic sStudents Learn Social Skills

"Coming soon to some S.C. classrooms: An army of robots to help autistic students learn social skills 

 Milo's rubbery face stretches into a lifelike smile. His eyes pivot from side to side. His arms gesture, and his voice box activates.

Milo is an educational robot, and 21 of his kind are fanning out across South Carolina as part of an effort to teach social and emotional skills to students with autism.

Read the full article at its source:
https://www.southstrandnews.com/news/coming-soon-to-some-s-c-classrooms-an-army-of-robots-to-help-autistic-students/article_40a4d3d2-a79d-11e7-adf4-431f8e5e1040.html


"There are children who will talk to Milo who may not speak to a human, even their parents," said S.C. Education Superintendent Molly Spearman. "It’s just a fantastic tool that we’re putting in the hands of therapists and teachers across the state."

The S.C. Department of Education bought the doll-like, foot-tall robots and accompanying curriculum from the Dallas-based educational technology company RoboKind, which sells devices under the brand name Robots4Autism. The department anticipates spending between $250,000 and $300,000 to test the program over three years. The money will come from the federal Individuals with Disabilities Education Act.


The state has trained educators and will send robots to the following school districts: Anderson 1, Beaufort, Charleston, Colleton, Florence 1, Greenwood 50, Horry, Kershaw, Marion, Orangeburg 5, Pickens, Richland One, Spartanburg 6 and Sumter.


Autism spectrum disorder is a range of developmental characteristics that can lead to difficulty interpreting social cues, intense focus on narrow interests, repetitive behavior and difficulty speaking. The Centers for Disease Control and Prevention estimate that one in 68 children has been diagnosed with ASD. That number has been on the rise in recent years, partly due to advances in diagnosis.
The first known therapeutic use of a robot to help an autistic child took place in 1976 when

Massachusetts Institute of Technology researchers used a turtle-like device to encourage a 7-year-old boy to speak.


Robotic devices have become cheaper and more ubiquitous in the 21st century, with several companies marketing them to school systems.


Academic journals have published case studies since 2004 on their usefulness for children on the spectrum. While early results were promising, scholars concluded that more in-depth research is necessary. Some initial studies were funded by RoboKind, while others were independent.


One exploratory study, conducted by Canadian researchers and published in the journal Autonomous Robots in 2007, looked at four students with autism. It found that while they were more likely to imitate body movements performed by a human mediator, they were more likely to imitate facial expressions like smiling from a robotic mediator.


Education Department Associate Lisa Raiford, who specializes in services for students with autism, emphasized that Milo is a tool, not a replacement for human educators.


"It does not operate in the absence of a teacher or therapist," Raiford said. "You’re not sitting a child in front of a robot and letting them go."


State officials began training local educators through the Robots4Autism initiative last week. In the Charleston County School District the device will be used at one elementary school once teachers there have received training. Assistant Executive Director of Exceptional Children Madeline Jacobs said she hopes to use the device for social and emotional training.


Milo is programmed to speak slower than the average teacher and can walk, dance and carry out simple conversations with students — not unlike the Siri artificial-intelligence app included on iPhones.


"Education is evolving. We have to change what we’re doing as adults to meet kids’ needs," Jacobs said.


Spearman admits the robots can be a little creepy, especially en masse. After unwrapping all of the Milos and placing them on a table in the department's Columbia office, she said a colleague turned them all off and heard each one say, "Goodbye, I'm leaving now."
"He said he about freaked out," Spearman said.

Wednesday, April 8, 2020

Robots Bring Science Lessons to Life

From eSchool News https://www.eschoolnews.com/2020/02/25/using-robots-to-bring-science-to-life/?all 

"Using robots to bring science to life

Two STEAM educators share how their hands-on earth and life science lessons engage and enlighten young learners

As elementary STEAM educators, we have both learned that the best way to teach science is through hands-on exploration where lessons are both rigorous and relative to all of the students in the classroom. Incorporating robotics, coding, and engineering into these lessons is a great way to engage students and inspire them to apply their learning.


It can be something of a challenge to incorporate this hands-on learning into some science units, such as earth and life science. For example, many life science units focus on looking at plants and animals and reading about their environments—leaving out the integral hands-on engineering and robotics. Here are two tech-infused lessons that have increased student engagement and brought elementary earth and life sciences to life.


Teaching earth science and collaboration in the ‘Windy Day’ project
In Barb’s 1st-grade classes, STEAM lessons revolve around wind and weather. One example is the “Windy Day” project. We start by talking about the science vocabulary. It’s first grade, so we focus on questions like what’s hot, what’s cold, what does wind feel like, and what does it look like outside?

To simulate a windy day, students use art materials like streamers and feathers and attach them to a KIBO robot. They code the robot by creating sequences of programmable wooden building blocks that have commands printed on them, and then use the robot itself to scan the blocks and start their program. They also sometimes use the robot’s sound module to record their own windy day sounds. They make silly sounds of wind rushing or sometimes record their voice telling the story of the robot. These recordings become part of their program.

The first time the robots come out, we set a timer, and they have two minutes to put it together with no directions. It’s amazing what 1st-graders can figure out in two minutes! We intentionally don’t give every student their own robot. It’s usually three in a group, and everybody has a job.
A lot of our work is about getting kids to know what it sounds like and looks like to work as part of a group.


Before the lesson, we go through strategies for how to make decisions as part of a group, and at the end, we ask them to reflect on why they built their KIBO the way they did, and why the program they coded made their construction look and act like a windy day.


Helping robot animals survive the winter


One of Katie’s favorite and most engaging 1st-grade life science lessons combines animal survival and coding the KIBO robot. The unit starts with a compelling, standards-based question: “How do animals survive in the winter?” Students brainstorm and construct explanations by sharing ideas and drawing models. It’s also helpful to contrast their animal survival techniques and adaptations with humans’ solutions to surviving in the winter.


Next, students get to the best part: applying their knowledge by coding a robot. First, they decorate their robots as winter animals, such as arctic foxes or polar bears, which they have previously researched. They get together with partners and choose an animal to draw. They then draw it using white crayons on blue paper and attach it to their robot. The class discusses what food and shelter their particular animal needs to survive a cold winter, then students create a model shelter using paper to make a dome where their “animal” can sleep.


The class then talks about how animals use body parts like arms and beaks to collect food. Students add arms and claws or beaks to their robot using paper, tape, and binder clips. Then they create a sequence and program their robots to scoop up the model food they created out of paper and bring it to their shelter.


They set a timer, and the animals need to bring food inside their domes within a certain amount of time before they “freeze.” It challenges students to work out an algorithm with their KIBO blocks and to scan the blocks to get their robot animals to move a certain way in a short amount of time. As a bonus, there can be predator animals added to the game as well.
For assessment and to communicate their learning, students use an interactive media app called Seesaw. They record themselves discussing what they learned in the lesson, and they share a picture or video of their project. This is an effective way to check for student understanding, especially in large classes of active students.


Inspiring collaboration and engagement


Using open-ended tech tools allows students to understand life and earth science topics through true representation. As elementary teachers, we both love blending coding with valuable science concepts. Every project students create ends up looking different because they don’t have step-by-step instructions. Instead, they have the creative freedom to show what they understand.
At the end of every class, students share what worked and what didn’t work. It helps them find alternative solutions to common problems by collaborating with their peers. It also allows both teachers and students to see patterns in successes and challenges. It’s a great way for students to learn coding, life science, and life skills from each other..."

Read the full article at its source:
https://www.eschoolnews.com/2020/02/25/using-robots-to-bring-science-to-life/?all

Students Create Robot Hands to Teach Sign Language

From The Post & Courier...

"SC cadet students build robot hands to teach American Sign Language

Mohamed Baghdady leans to the microphone and says the word “one.” A lone mechanical finger on the table responds with a curl, then rises upright.


At another table in The Citadel engineering lab, a complete robotic hand spells the sign language letters for “c-a-t” from instructions typed on a computer. The movement is driven by motors and fishing line.

The hands would work with voice recognition software, replicating the spelling and gestures human hands use to communicate with someone who is deaf.


The work in professor Robert Rabb’s class could lead to another breakthrough in the uses of robotic limbs — a world of prosthetics and  “microbots” diagnosing illnesses inside the body.
But maybe the coolest feature of the hands is you could build them at home. The class final product won’t be a pair of hands; it’ll be an online workshop on the website Instructables’ how-to guide. 
Baghdady, a cadet, is building a pair of hands to communicate as a teaching aid and potentially as a human substitute when an American Sign Language translator can’t be brought in.

“Even a middle-schooler could build this project,” said cadet Paul Vargas. “It’s not only mobile, it’s cheaper to use, cheaper to produce than most robotics, and it fills a need.”
There are a few obstacles to overcome.

The class is now trying to flex the hand wrists — a necessary component to communicating in sign. In early prototypes, moving the hand took so much electricity it left the finger joints unable to return upright, said cadet Zachery Danis.


But the biggest hurdle is a little-realized subtlety in ASL itself.
The “grammar” of sign language includes physical or facial expressions of the interpreter, said Jason Hurdich, an ASL interpreter who gained fame when he interpreted for Gov. Nikki Haley in 2016 as she pleaded for residents to evacuate ahead of Hurricane Matthew.
The first control board the cadets built blew up on them: It needed a shield. The vocal-recognition computer program struggles with words that begin or end with a vowel..."

Read the full article at its source: https://www.postandcourier.com/news/sc-cadet-students-build-robot-hands-to-teach-american-sign-language/article_2d84acf2-5e5a-11ea-a7e8-2f6da1f75380.html


Friday, April 3, 2020

Milo the Robot to Help Autistic Children

Assistive Technology

Can a Robot Help Autistic Children Connect?

A school in South Carolina tests whether a robot can be a bridge to deeper human connection for autistic children.

Holding the 10-year-old boy by the hand, occupational therapist Krista Stephens leads Joshua into her classroom, where a two-foot-tall talking robot awaits them.
“You ready to work with Milo?” asks Stephens, guiding Joshua to a seat at a small table where he and Milo the robot practice standard greetings and social behaviors that would seem basic for most children—but not for autistic kids. “Say hi to Milo,” Stephens prompts, as Joshua reaches to touch the robot’s hand when it waves to him, then mimics the wave with his own hand. “Say hi to Milo,” Joshua repeats.


Fourth grader Joshua is one of 10 autistic students working with Milo at Lester Elementary, a 445-student school in Florence, South Carolina, where one in four students is autistic. Sixteen districts in the state are test-driving Milo as part of a three-year pilot with the state Department of Education that will determine if there’s enough student benefit to bring the robot to more schools.
Released in 2013 by RoboKind, Milo features voice-activated lessons that aim to bolster autistic students’ communication, social and emotional, and behavioral skills. Alongside an educator, students work through modules like identifying emotions and expressing empathy following Milo’s verbal prompts and facial cues. In a session, Milo’s face may move through a range of expressions—angry, sad, happy, frustrated—his head and boy-like body will turn from side-to-side, and he will even dance sometimes for correct responses.

Full article @ source (Edutopia): https://www.edutopia.org/article/can-robot-help-autistic-children-connect 

Tuesday, March 24, 2020

Learning about language through focusing on Coding


Learning about language through focusing on Coding

Learning Coding (a language that enables humans to communicate with and direct robots) can foster insights on English Language and its applications in inter-human communications! In other words, if students learn this new (additional language) of Coding can they understand English better by observing the rules, mechanics, conventions, applications, etc. of Coding?

This would be true of learning a foreign language. Learning French would give a fresh and differently contextualized set of insights into grammar, punctuation, etc.
One VERY simple activity for kids to do based on the above -  after having kids learn some Coding and apply it to a robot project they are working on, simply ask them to reflect and respond to a prompt like “What about the way you used Coding to communicate to your robot gives you an understanding about the way you speak to people when you are instructing them to do something?”

Dr. Rose Reissman (English Language Arts Coach at I.S. 63 - Ditmas Middle School – Brooklyn, NY) adds:

I would pose prompts like these:

-        As you learn the language and conventions of coding, share some mistakes you or your partners make at first with programming that causes your robot to not make the move or do the task you desire. 

Detail the exact coding mistakes you make the consequences for the robot moves or task completion.

-        In what ways do speakers of English or other languages also make "mistakes" in codes which result in actions or answers which do not communicate the information or achieve the action desired.

For example:

A contest in a school for a movie trip that was paid for by the students which promised "3 tickets" after the students wrote a review for the movie.

This was a code mistake by the school since there was only one paid by students chance to see the movie and so 3 free tickets to it would be useless. The intent was that writing a review would get the student blue positive behavior tickets that could be redeemed in the school reward store.

Find other examples of "mis-coded" school or store notices or outside signs and explain the coding mistakes and how the "code" can be corrected.

2. What "codes" play out or are used in friendship exchanges that indicate you've got a friend- List code exchange between you and a true friend that make little actual literal  sense but have meaning to you.  Some of these may have to do with where you come from- such as someone from Brooklyn NY will say:

I got your back-meaning I will defend and side with you
Busting your chops- meaning just arguing to argue for fun -not serious about it

3. Also if you are an ESL speaker, say from a Spanish speaking country-
How is the code of noun verb object different from English-
For example "I have 12 years” in Spanish is great code but in English correct to say "I am 12 years old."



Wednesday, March 18, 2020

Robot Explores Glaciers in Antarctica - Great STEM Vido

From my In Box sent by NOVA PBS


"
Our sponsor DRAPER
WEDNESDAY, MARCH 18, 2020
Beneath Antarctica’s glaciers, a 12-foot-long robot named Icefin explores places neither boats nor divers can reach.
Icefin is testing technologies designed for exploring Jupiter’s icy moon Europa. But before its successors go into space, this robot has a serious job on Earth: taking measurements from under a glacier so researchers like Georgia Tech astrobiologist Britney Schmidt can better understand how climate change is affecting Antarctica’s vulnerable ice. NOVA’s Caitlin Saks and Arlo Perez meet with Schmidt and her team of young scientists and engineers on the 8-mile-long Erebus Ice Tongue to discover how this robot is gathering data before its “grandkids” leave our planet.

Then, Schmidt, her team, and Icefin head to the Florida-sized Thwaites Glacier on the West Antarctic Ice Sheet. Thwaites is one of the most remote places on Earth, but this so-called “Doomsday Glacier” is on the front line of climate change. The thinning and melting of Thwaites already accounts for 4% of global sea level rise, and scientists fear the glacier may eventually collapse.

Now, with the help of Icefin, scientists hope to better understand why Thwaites is melting so quickly—and whether it’s at risk of accelerated melting in the near future.

Monday, March 9, 2020

Students Mentor Younger Peers in Student Robotics

Robotics teams continues at Brooklyn's Winterhaven School

It was back in 2007 when a robotics team at Winterhaven School – the Science, Technology, Engineering, Arts and Math (STEAM) "focus option" school in the Brooklyn neighborhood – achieved world-wide acclaim by winning the FIRST Lego League International Championships. Many of that team, always known as the "Pigmice", went on to Cleveland High School, and there began competing in the FIRST Robotic Championships.


Now, wanting again to have their own team as they continued to participate in robotic competitions, the students at Winterhaven started a new team, "The Amazing Walri": FIRST Lego League Team #39834.


Among their mentors were some of the members of Winterhaven's original "Pigmice" team, who are now busy in their 2020 "build season" at Cleveland High School – but who took time to help the new team at Winterhaven get started.

As for "The Walri"? Winterhaven team members admit they made up that fanciful pseudo-Latin pluralization of the word, "walrus" (Odobenus rosmarus) – the large flippered marine mammal.
"Our [new] robotics team went to the qualifying tournament at Catlin Gabel School, where we won "Best Core Values" – an award for demonstrating that we work well together as a team, and utilize innovation in our problem-solving," said spokesperson and Winterhaven eighth grader Frances Springgate.


Their "problem challenge" was finding a cost-effective and efficient means of
"improving the interactions between the transport of goods and the movement of people at the most problematic of rail crossings in Inner Southeast Portland" – along S.E. 11th and 12th Avenues. (A software company actually came up with a solution to that vexing problem, as reported in the February BEE.)



"From there, we moved on to the State tournament, held at Liberty High School, in Hillsboro," Springgate told THE BEE. "There, we won the first place 'Innovation Project Award for Research' for our project that we called, "The Crossing Conundrum"," she added.
"This is because we did a lot of research about this problem, including reaching out to both neighbors and experts on the topic, to find good answers and solutions," informed Springgate.
On the State level, "The Amazing Walri" came in 18th place among 57 school teams in the robotics game, after improving their overall score from 220 to 355 points during that competition on January 18 and 19.

Read the full article at its source: https://pamplinmedia.com/sb/74-news/453820-369596-the-pigmice-mentor-robotics-team-walri-at-alma-mater-pwoff

Sunday, February 23, 2020

A Smart, Interactive, Mobile Family Robot.

From my In Box... Looks like a very worthwhile learning resource... I'll be taking a closer look at this one!

-----Original Message-----
From: Misa Robotics LLC
Subject: The Smart, Interactive, and Uniquely Mobile Family Robot.



Navigation
Smart, interactive, and uniquely mobile -
 Misa can playwith your kids, sense obstacles,
and keep your home safe.

Fully mobile with 4 wheels and a plethora of sensors
enables Misa to travel, learn & interact with the
world around it. Misa’s wheels are big enough to handle a
wide range of flooringand carpets - even thresholds.
Drive System
A powerful, yet quiet, drive train that helps Misa move
effortlessly throughout your home.

Touch Sensor
Misa responds to human touch in a truly personal
way. A gentle tap to the head will make Misa look up
at you and talk affirmingly.

Obstacle Sensor
Obstacle sensors enable Misa to navigate
your house and also stay away from edges and obstacles in it's path.

Wednesday, February 12, 2020

Robot Dog Is Working on an Oil Rig

Interesting article from Popular Mechanics


  • Spot, the internet-famous Boston Dynamics robot dog, just landed its first job at a Norwegian oil and gas company.
  • The robot will survey an oil and gas production vessel, according to Bloomberg.
  • Since last September, Boston Dynamics has been making Spot available for commercial lease. This looks to be the second organization to take the robotics company up on the offer, after a bomb squad in Massachusetts.

Spot the Dog—the robotic viral sensation known for opening doors, climbing steps with ease, and even taking clean dishes out of the dishwasher—has just landed a full-time gig as an inspector at an oil and gas company in Norway.
At some point this year, the Boston Dynamics robot will begin patrolling Aker BP's oil and gas production vessel at the Skarv field in the Norwegian Sea, Bloomberg reports. There, it will run inspections, look for hydrocarbon leaks, and put together reports based on the data it collects.

Read the full article at its source:
https://www.popularmechanics.com/technology/robots/a30872342/spot-boston-dynamics-norwegian-oil-rig/

Tuesday, February 11, 2020

Clicbot: Fascinating New Robot for STEM Learning

Clicbot looks like it's going to be a great addition to the family of robots kids have access to!




"Clicbot is your family’s newest friend. He listens, he thinks, and he even reacts. His personality is contagious, and his playful design makes him even more lovable. More than that, he’s an engaging teacher that knows how to make learning fun..."

Source:
https://www.kickstarter.com/projects/keyitechnology/clicbot-the-best-educational-robot-ever/?utm_source=TRS_5&utm_medium=MC&utm_content=TRS_5&utm_term=ee94fa23-7453-45e0-a6fd-c518081d35b2&utm_campaign=TRS